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OpenGL Shading Language by Randi J. Rost, Dan Ginsburg, Barthold Lichtenbelt, Hugh Malan, Mike Weiblen, John M. Kessenich, Bill Licea-Kane 792 Pages, Published 2009 by Pearson Education ISBN-13: 978-0-321-66922-3, ISBN: 0-321-66922-3 |
OpenGL Shading Language(3rd Edition) by Randi J. Rost, Dan Ginsburg, Barthold Lichtenbelt, John M. Kessenich, Hugh Malan, Mike Weiblen, Bill Liceakane, Bill Licea-Kane, John Kessenich, Robert Powell Paperback, 792 Pages, Published 2009 by Addison-Wesley Professional ISBN-13: 978-0-321-63763-5, ISBN: 0-321-63763-1 |
3D Engine Design for Virtual Globes by Patrick Cozzi , Kevin Ring 520 Pages, Published 2011 by Crc Press ISBN-13: 978-1-4398-6558-3, ISBN: 1-4398-6558-2 |
Collada Sailing the Gulf of 3D Digital Content Creation by Mark C. Barnes , Remi Arnaud 250 Pages, Published 2006 by Crc Press ISBN-13: 978-1-4398-6579-8, ISBN: 1-4398-6579-5 |
OpenGL Programming Guide The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 by Dave Shreiner 936 Pages, Published 2009 by Pearson Education ISBN-13: 978-0-321-66927-8, ISBN: 0-321-66927-4 |
OpenGL – Build high performance graphics by Muhammad Mobeen Movania , David Wolff 982 Pages, Published 2017 by Packt Publishing Ltd ISBN-13: 978-1-78829-689-2, ISBN: 1-78829-689-3 |
Learning OpenGL ES for iOS A Hands-on Guide to Modern 3D Graphics Programming by Erik M. Buck 352 Pages, Published 2012 by Addison-Wesley ISBN-13: 978-0-13-247892-2, ISBN: 0-13-247892-7 |
OpenGL Development Cookbook by Muhammad Mobeen Movania 326 Pages, Published 2013 by Packt Publishing Ltd ISBN-13: 978-1-84969-505-3, ISBN: 1-84969-505-9 |
Real-Time Rendering, Fourth Edition(4th Edition) by Eric Haines , Naty Hoffman , Duane C. Abbey Digital, 1,180 Pages, Published 2018 by Routledge ISBN-13: 978-1-351-81615-1, ISBN: 1-351-81615-2 |
Opengl Insights by Patrick Cozzi , Christophe Riccio 712 Pages, Published 2012 by Crc Press ISBN-13: 978-1-4398-9377-7, ISBN: 1-4398-9377-2 |
Mike Weiblen