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Books by Dave Shreiner






OpenGL ES 3.0 Programming Guide(2nd Edition)
by Daniel Ginsburg, Dave Shreiner, Budirijanto Purnomo, Aaftab Munshi
Paperback, 560 Pages, Published 2014 by Addison-Wesley Professional
ISBN-13: 978-0-321-93388-1, ISBN: 0-321-93388-5






OpenGL Reference Manual(4th Edition)
by Dave Shreiner, David Shreiner, Opengl Arch.
Paperback, 784 Pages, Published 2004 by Addison-Wesley Professional
ISBN-13: 978-0-321-17383-6, ISBN: 0-321-17383-X






Interactive Computer Graphics(7th Edition)
A Top-Down Approach with WebGL
by Edward Angel, Dave Shreiner, Shreiner Angel
Hardcover, 736 Pages, Published 2014 by Addison-Wesley
ISBN-13: 978-0-13-357484-5, ISBN: 0-13-357484-9






OpenGL Programming Guide(8th Edition)
The Official Guide to Learning OpenGL, Version 4.3
by Dave Shreiner, Graham M. Sellers, John M. Kessenich, Bill Licea-Kane
Paperback, 984 Pages, Published 2013 by Addison-Wesley Professional
ISBN-13: 978-0-321-77303-6, ISBN: 0-321-77303-9






Interactive Computer Graphics(6th Edition)
A Top-Down Approach with Shader-Based OpenGL
by Edward Angel, Dave Shreiner
Hardcover, 768 Pages, Published 2011 by Pearson
ISBN-13: 978-0-13-254523-5, ISBN: 0-13-254523-3






OpenGL Programming Guide(7th Edition)
The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
by Dave Shreiner, The Khronos Bill, John Kessenich
Paperback, 936 Pages, Published 2009 by Addison-Wesley Professional
ISBN-13: 978-0-321-55262-4, ISBN: 0-321-55262-8






OpenGL Programming Guide(9th Edition)
The Official Guide to Learning OpenGL, Version 4.5 with SPIR-V
by John M. Kessenich, Graham M. Sellers, Dave Shreiner
Paperback, 976 Pages, Published 2016 by Addison-Wesley Professional
ISBN-13: 978-0-13-449549-1, ISBN: 0-13-449549-7






Interactive Computer Graphics with WebGL(7th Edition)
Global Edition
by Edward S.. Angel, Dave Shreiner
Paperback, 752 Pages, Published 2014 by Pearson Education Limited
ISBN-13: 978-1-292-01934-5, ISBN: 1-292-01934-4






OpenGL Programming Guide(6th Edition)
by Dave Shreiner, Tom Davis, Jackie Neider, Mason Woo
Paperback, 928 Pages, Published 2007 by Addison-Wesley Professional
ISBN-13: 978-0-321-48100-9, ISBN: 0-321-48100-3






OpenGL Programming Guide(5th Edition)
The Official Guide to Learning OpenGL, Version 2,
by Tom Davis, Dave Shreiner, Mason Woo, Jackie Neider, Woo Shreiner
Paperback, 896 Pages, Published 2005 by Addison-Wesley
ISBN-13: 978-0-321-33573-9, ISBN: 0-321-33573-2






OpenGL Programming Guide(4th Edition)
by Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, David Shreiner
Paperback, 816 Pages, Published 2003 by Addison-Wesley Professional
ISBN-13: 978-0-321-17348-5, ISBN: 0-321-17348-1






OpenGL ES 2.0 Programming Guide(1st Edition)
by Aaftab Munshi, Dave Shreiner, Daniel Ginsburg, Neil Trevett
Paperback, 480 Pages, Published 2008 by Addison-Wesley Professional
ISBN-13: 978-0-321-50279-7, ISBN: 0-321-50279-5






OpenGL Programming Guide(3rd Edition)
by Mason Woo, Jackie Neider, Dave Shreiner, Tom Davis, Wayne R. Davis, Mary Beth Sheridan, Tom David
Paperback, 784 Pages, Published 1999 by Addison-Wesley Professional
ISBN-13: 978-0-201-60458-0, ISBN: 0-201-60458-2






Pearson eText for Interactive Computer Graphics -- Access Card(8th Edition)
by Edward Angel, Dave Shreiner
Misc. Supplies, 9,998 Pages, Published 2019 by Pearson
ISBN-13: 978-0-13-525826-2, ISBN: 0-13-525826-X






OpenGL Library(7th Edition)
by Dave Shreiner, Randi J. Rost, Bill Licea-Kane
Paperback, 1,728 Pages, Published 2009 by Addison-Wesley Professional
ISBN-13: 978-0-321-63764-2, ISBN: 0-321-63764-X






OpenGL Cookbook(1st Edition)
by Dave Shreiner, Brad Grantham
Paperback, 400 Pages, Published 2008 by O'reilly Media
ISBN-13: 978-0-596-52683-2, ISBN: 0-596-52683-0






OpenGL Reference Manual(5th Edition)
by Dave Shreiner
Paperback, 784 Pages, Published 2006 by Imprint Addison Wesley
ISBN-13: 978-0-321-33571-5, ISBN: 0-321-33571-6






Interactive Computer Graphics
by Edward Angel, Dave Shreiner
Published 2019
ISBN-13: 978-0-13-521724-5, ISBN: 0-13-521724-5






Interactive Computer Graphics with WebGL, Global Edition
by Edward Angel, Dave Shreiner
536 Pages, Published 2015 by Pearson Higher Ed
ISBN-13: 978-1-292-01933-8, ISBN: 1-292-01933-6






Interactive Computer Graphics
A Top Down Approach with WebGL
by Edward Angel, Dave Shreiner
736 Pages, Published 2014 by Pearson
ISBN-13: 978-0-13-402126-3, ISBN: 0-13-402126-6



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