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Real-Time Rendering(1st Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Mèoller
Hardcover, 482 Pages, Published 1999 by A K Peters/Crc Press
ISBN-13: 978-1-56881-101-7, ISBN: 1-56881-101-2






An Introduction to Ray Tracing(1st Edition)
by Andrew S. Glassner, Eric Haines
Paperback, 360 Pages, Published 2015 by Morgan Kaufmann
ISBN-13: 978-1-4933-0050-1, ISBN: 1-4933-0050-4






Ray Tracing Gems(1st Edition)
High-Quality and Real-Time Rendering with DXR and Other APIs
by Eric Haines, Tomas Akenine-Möller
Hardcover, 607 Pages, Published 2019 by Apress
ISBN-13: 978-1-4842-4426-5, ISBN: 1-4842-4426-5

All Authors

Eric Haines

Tomas Akenine-Möller

Tomas Akenine-Moeller

Tomas Mèoller

Naty Hoffman

Tomas Akenine-MoìˆLler

Andrew Glassner


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Hardcover

Paperback


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2019

2015

1999




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