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GPU Gems 2(1st Edition)
Programming Techniques for High-Performance Graphics and General-Purpose Computation
by Matt Pharr, Randima Fernando, Tim Sweeney, Addison-Wesley Professional
Hardcover, 814 Pages, Published 2005 by Addison-Wesley Professional
ISBN-13: 978-0-321-33559-3, ISBN: 0-321-33559-7






GPU Gems
Nihongoban. 002.
by Matt Pharr, Randima Fernando, Hiroshi Nakamoto
Hardcover, Published 2005 by Toì"Kyoì" : Boì"Ndejitaru, 2005.
ISBN-13: 978-4-939007-95-8, ISBN: 4-939007-95-2






GPU Gems(1st Edition)
Programming Techniques, Tips and Tricks for Real-Time Graphics
by Randima Fernando
Hardcover, 816 Pages, Published 2004 by Addison-Wesley Professional
ISBN-13: 978-0-321-22832-1, ISBN: 0-321-22832-4






The CG Tutorial
The Definitive Guide to Programmable Real-Time Graphics
by Randima Fernando, Mark J. Kilgard, Kilgard Fernando
Paperback, 384 Pages, Published 2003 by Addison-Wesley Professional
ISBN-13: 978-0-321-19496-1, ISBN: 0-321-19496-9






GPU gems―リアルタイムグラフィックスのプログラミングテクニッ
by Randima Fernando, 中本 浩.
Hardcover, 704 Pages, Published 2004 by ボーンデジタル,ボ-ンデジタル ニツキヨウハン 6000
ISBN-13: 978-4-939007-69-9, ISBN: 4-939007-69-3






Język Cg
programowanie grafiki w czasie rzeczywistym : efekty specjalne i grafika o kinowej jakości
by Randima Fernando, Mark J. Kilgard
308 Pages, Published 2003 by Ksiegarnia S.C.
ISBN-13: 978-83-7361-241-9, ISBN: 83-7361-241-6






The Cg Tutorial 日本語版
プログラム可能なリアルタイムグラフィックス完全ガイド
by Mark J.Kilgard, Randima Fernando
392 Pages, Published 2003
ISBN-13: 978-4-939007-55-2, ISBN: 4-939007-55-3

All Authors

Randima Fernando

Matt Pharr

Addison-Wesley Professional

Tim Sweeney

Mark Kilgard

Hiroshi Nakamoto

Kilgard Fernando

中本


All Bindings

Hardcover

Paperback

Unknown


All Years

2005

2004

2003


All Regions

English

Japan

Poland




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