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Only Books by Andrew Glassner | X |
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An Introduction to Ray Tracing(1st Edition) (The Morgan Kaufmann Series in Computer Graphics) by And Eric Haines, Pat Hanrahan, Robert L. Cook, James Arvo, David Kirk, Paul S. Heckbert, Andrew S. Glassner Hardcover, 327 Pages, Published 1989 by Academic Press ISBN-13: 978-0-12-286160-4, ISBN: 0-12-286160-4 |
Principles of Digital Image Synthesis 2 Volume Set(1st Edition) by Andrew S. Glassner Hardcover, 1,600 Pages, Published 1995 by Morgan Kaufmann ISBN-13: 978-1-55860-276-2, ISBN: 1-55860-276-3 |
Graphics Gems(1st Edition) by Andrew S. Glassner Hardcover, 864 Pages, Published 1993 by Academic Press Inc. ISBN-13: 978-0-12-286166-6, ISBN: 0-12-286166-3 |
3D Computer Graphics, 2nd(1st Edition) by Andrew S. Dr Glassner, Rendow Yee Paperback, 232 Pages, Published 1994 by Green Editorial ISBN-13: 978-1-55821-305-0, ISBN: 1-55821-305-8 |
The Morgan Kaufmann Series in Computer Graphics Morgan Kaufmann Series in Computer Graphics : Principles of Digital Image Synthesis by Andrew S. Glassner Digital, 1,600 Pages, Published 1995 by Morgan Kaufmann Publishers ISBN-13: 978-0-08-051475-8, ISBN: 0-08-051475-8 |
Computer graphics SIGGRAPH 94 Conference Proceedings, July 24-29, 1994 [Orlando, Florida] by Andrew S. Glassner, Mike Keeler 512 Pages, Published 1994 by Addison Wesley ISBN-13: 978-0-201-82687-6, ISBN: 0-201-82687-9 |
SIGGRAPH 94 21st International ACM Conference on Computer Graphics and Interactive Techniques by Andrew S. Glassner, Mike Keeler Paperback, 512 Pages, Published 1994 by Assn For Computing Machinery ISBN-13: 978-0-89791-667-7, ISBN: 0-89791-667-0 |
Andrew Glassner