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Crowd Simulation(2nd Edition) by Daniel Thalmann, Soraia Raupp Musse Hardcover, 296 Pages, Published 2012 by Springer ISBN-13: 978-1-4471-4449-6, ISBN: 1-4471-4449-X |
Virtual Worlds and Multimedia(1st Edition) (Wiley Professional Computing) by Daniel Thalmann, Nadia Magnenat-Thalmann Hardcover, 232 Pages, Published 1993 by Wiley ISBN-13: 978-0-471-93972-6, ISBN: 0-471-93972-2 |
Scientific Visualization and Graphics Simulation(1st Edition) by Daniel Thalmann Hardcover, 274 Pages, Published 1991 by Wiley ISBN-13: 978-0-471-92742-6, ISBN: 0-471-92742-2 |
Stepping into Virtual Reality by Mario A. Gutierrez, Daniel Thalmann, Frederic Vexo, Mathur G.P. Paperback, 214 Pages, Published 2008 by Springer ISBN-13: 978-1-84800-116-9, ISBN: 1-84800-116-9 |
Modula-2 An Introduction by Daniel Thalmann Paperback, 292 Pages, Published 1985 by Springer Nature ISBN-13: 978-0-387-13297-6, ISBN: 0-387-13297-X |
Crowd Simulation(Reprint) by Daniel Thalmann, Soraia Raupp Musse Paperback, 312 Pages, Published 2016 by Springer ISBN-13: 978-1-4471-6845-4, ISBN: 1-4471-6845-3 |
Handbook of Virtual Humans(1st Edition) by Nadia Magnenat-Thalmann, Daniel Thalmann Hardcover, 468 Pages, Published 2004 by Wiley ISBN-13: 978-0-470-02316-7, ISBN: 0-470-02316-3 |
Image Synthesis Theory and Practice (Computer Science Workbench) by Nadia Magnenat-Thalmann, Daniel Thalmann Hardcover, 400 Pages, Published 1988 by Springer-Verlag ISBN-13: 978-0-387-70023-6, ISBN: 0-387-70023-4 |
Computer Animation(1st Edition) Theory and Practice (Computer Science Workbench) by Nadia Magnenat-Thalmann, Daniel Thalmann, Tosiyasu Kunii Hardcover, 240 Pages, Published 1985 by Springer-Verlag ISBN-13: 978-0-387-70005-2, ISBN: 0-387-70005-6 |
New Trends in Animation and Visualization(1st Edition) (Wiley Professional Computing) by Daniel Thalmann, Nadia Magnenat-Thalmann, Nadia Maganenat Thalmann Hardcover, 270 Pages, Published 1991 by Wiley ISBN-13: 978-0-471-93020-4, ISBN: 0-471-93020-2 |
Artificial Life and Virtual Reality(1st Edition) by Nadia Magnenat-Thalmann, Daniel Thalmann, Daniel Thalmam Hardcover, 244 Pages, Published 1994 by Wiley ISBN-13: 978-0-471-95146-9, ISBN: 0-471-95146-3 |
State-Of-The-Art in Computer Animation Proceedings of Computer Animation '89 by Computer Animation, Nadia Magnenat-Thalmann, Daniel Thalmann Hardcover, 224 Pages, Published 1989 by Springer ISBN-13: 978-0-387-70046-5, ISBN: 0-387-70046-3 |
Creating and Animating the Virtual World (Cgs Computer Animation Series) by Nadia Magnenat Thalmann, Daniel Thalmann Hardcover, 290 Pages, Published 1992 by Springer-Verlag ISBN-13: 978-0-387-70093-9, ISBN: 0-387-70093-5 |
Crowd Simulation by Daniel Thalmann, Soraia Raupp Musse Hardcover, 254 Pages, Published 2007 by Springer ISBN-13: 978-1-84628-824-1, ISBN: 1-84628-824-X |
Interactive Computer Animation(1st Edition) by Daniel Thalmann, Nadia Magnenat-Thalmann Hardcover, 296 Pages, Published 1996 by Prentice Hall ISBN-13: 978-0-13-518309-0, ISBN: 0-13-518309-X |
Crowd Simulation(2nd Edition) by Daniel Thalmann, Soraia Raupp Musse Paperback, 305 Pages, Published 2014 ISBN-13: 978-1-4471-4450-2, ISBN: 1-4471-4450-3 |
Stepping into Virtual Reality by Daniel Thalmann, Frederic Vexo, Mario Gutierrez 214 Pages, Published 2008 by Springer Science & Business Media ISBN-13: 978-1-84800-117-6, ISBN: 1-84800-117-7 |
2006 International Conference on Cyberworlds (Cw 2006) by Daniel Thalmann, Alexei Sourin, Ieee Computer Society Paperback, 233 Pages, Published 2007 by Ieee ISBN-13: 978-0-7695-2671-3, ISBN: 0-7695-2671-3 |
Crowd Simulation by Daniel Thalmann, Soraia Raupp Musse Hardcover, 242 Pages, Published 2007 by Springer ISBN-13: 978-1-84628-825-8, ISBN: 1-84628-825-8 |
Testing Statistical Hypotheses (Computer Science Workbench) by Erich Lehmann, Joseph P. Romano, Nadia Magnenat Thalmann, Daniel Thalmann, Anne Gold Paperback, 804 Pages, Published 2008 by Springer ISBN-13: 978-0-387-52214-2, ISBN: 0-387-52214-X |
Daniel Thalmann