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Real-Time Rendering, Fourth Edition(4th Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller
Hardcover, 1,198 Pages, Published 2018 by A K Peters/Crc Press
ISBN-13: 978-1-138-62700-0, ISBN: 1-138-62700-3






Real-Time Rendering, Third Edition(3rd Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-Mo¨Ller
Hardcover, 1,045 Pages, Published 2008 by A K Peters/Crc Press
Mobipocket_Ebook
ISBN-13: 978-1-56881-424-7, ISBN: 1-56881-424-0






Real-Time Rendering, Second Edition(2nd Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Akenine-Mller, Akenine-Moand#X308
Hardcover, 864 Pages, Published 2002 by A K Peters/Crc Press
ISBN-13: 978-1-56881-182-6, ISBN: 1-56881-182-9






Real-Time Rendering(1st Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Mèoller
Hardcover, 482 Pages, Published 1999 by A K Peters/Crc Press
ISBN-13: 978-1-56881-101-7, ISBN: 1-56881-101-2






Fundamentals Of Computer Graphics 5 New edition
by Steve Marschner, Peter Shirley, New York
Hardcover, 768 Pages, Published 2021 by Taylor & Francis Ltd, United Kingdom
ISBN-13: 978-0-367-50503-5, ISBN: 0-367-50503-7






Fundamentals of Computer Graphics(3rd Edition)
by Peter Shirley, Steve Marschner, Michael Ashikhmin, Naty Hoffman, Michael Gleicher
Hardcover, 804 Pages, Published 2009 by A K Peters/Crc Press
ISBN-13: 978-1-56881-469-8, ISBN: 1-56881-469-0

All Authors

Naty Hoffman

Tomas Akenine-Möller

Eric Haines

Tomas Akenine-Moeller

Tomas Akenine-MoìˆLler

Steve Marschner

Peter Shirley

Michael Gleicher

Michael Ashikhmin

Tomas Akenine-Mo¨Ller


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