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Practical Rendering and Computation with Direct3D 11
(Paperback)
by Jason Zink, Jack Hoxley, Matt Pettineo
Paperback, Published 2020 by A K Peters Ltd
ISBN-13: 978-0-367-65925-7, ISBN: 0-367-65925-5






Practical Rendering and Computation with Direct3D 11(1st Edition)
by Jason Zink, Jack Hoxley, Matt Pettineo
Hardcover, 648 Pages, Published 2011 by A K Peters/Crc Press
ISBN-13: 978-1-56881-720-0, ISBN: 1-56881-720-7






Practical Rendering and Computation with Direct3D 11
by Jack Hoxley, Matt Pettineo, Jason Zink
648 Pages, Published 2016 by Crc Press
ISBN-13: 978-1-4398-6976-5, ISBN: 1-4398-6976-6






Practical Rendering and Computation with Direct3D
ISBN-13: 978-1-5488-7982-2, ISBN: 1-5488-7982-7






GPU Pro 360 Guide to 3D Engine Design
by Wolfgang Engel
370 Pages, Published 2018 by Crc Press
ISBN-13: 978-1-351-17246-2, ISBN: 1-351-17246-8






A Scary Little Christmas
A History of Yuletide Horror Films, 1972-2020 (Paperback)
by Matthew C. Dupée
Paperback, 371 Pages, Published 2022 by Mcfarland
ISBN-13: 978-1-4766-7999-0, ISBN: 1-4766-7999-1






GPU Pro 4
Advanced Rendering Techniques
by Wolfgang Engel
382 Pages, Published 2013 by Crc Press
ISBN-13: 978-1-4665-6744-3, ISBN: 1-4665-6744-9






GPGPU Programming for Games and Science
by David H. Eberly
Digital, 464 Pages, Published 2014 by Crc Press Inc
ISBN-13: 978-1-4665-9536-1, ISBN: 1-4665-9536-1






Game Programming in C++
Creating 3D Games
by Sanjay Madhav
99,998 Pages, Published 2018 by Addison-Wesley Professional
ISBN-13: 978-0-13-459731-7, ISBN: 0-13-459731-1






Surviving Depression, 3rd Edition
A Catholic Approach
by Kathryn Hermes
188 Pages, Published 2020 by Pauline Books And Media
ISBN-13: 978-0-8198-9124-2, ISBN: 0-8198-9124-X

All Authors

Jason Zink

Matt Pettineo

Jack Hoxley


All Bindings

Paperback

Hardcover

Unknown


All Years

2020

2016

2011




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