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Ray Tracing Gems(1st Edition)
High-Quality and Real-Time Rendering with DXR and Other APIs
by Eric Haines, Tomas Akenine-Möller
Hardcover, 607 Pages, Published 2019 by Apress
ISBN-13: 978-1-4842-4426-5, ISBN: 1-4842-4426-5






Real-Time Rendering(1st Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Mèoller
Hardcover, 482 Pages, Published 1999 by A K Peters/Crc Press
ISBN-13: 978-1-56881-101-7, ISBN: 1-56881-101-2






Graphics Hardware 2004(1st Edition)
by Michael Mccool, T. Akenine Moller, Tomas Akenine-Möller, Tomas Akenine-Maller
Paperback, 150 Pages, Published 2004 by A K Peters/Crc Press
ISBN-13: 978-1-56881-393-6, ISBN: 1-56881-393-7

All Authors

Tomas Akenine-Möller

Eric Haines

Naty Hoffman

Tomas Akenine-MoìˆLler

Tomas Akenine-Moeller

Tomas Mèoller

Michael Mccool

Akenine Moller

Tomas Akenine-Maller


All Bindings

Hardcover

Paperback


All Years

2019

2004

1999




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