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Real-Time Rendering, Fourth Edition(4th Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller
Hardcover, 1,198 Pages, Published 2018 by A K Peters/Crc Press
ISBN-13: 978-1-138-62700-0, ISBN: 1-138-62700-3






Ray Tracing Gems(1st Edition)
High-Quality and Real-Time Rendering with DXR and Other APIs
by Eric Haines, Tomas Akenine-Möller
Hardcover, 607 Pages, Published 2019 by Apress
ISBN-13: 978-1-4842-4426-5, ISBN: 1-4842-4426-5






Real-Time Rendering, Third Edition(3rd Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-Mo¨Ller
Hardcover, 1,045 Pages, Published 2008 by A K Peters/Crc Press
Mobipocket_Ebook
ISBN-13: 978-1-56881-424-7, ISBN: 1-56881-424-0






Real-Time Rendering, Second Edition(2nd Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Akenine-Mller, Akenine-Moand#X308
Hardcover, 864 Pages, Published 2002 by A K Peters/Crc Press
ISBN-13: 978-1-56881-182-6, ISBN: 1-56881-182-9






Real-Time Rendering(1st Edition)
by Eric Haines, Naty Hoffman, Tomas Akenine-Möller, Tomas Akenine-MoìˆLler, Tomas Akenine-Moeller, Tomas Mèoller
Hardcover, 482 Pages, Published 1999 by A K Peters/Crc Press
ISBN-13: 978-1-56881-101-7, ISBN: 1-56881-101-2

All Authors

Tomas Akenine-Möller

Eric Haines

Naty Hoffman

Tomas Akenine-Moeller

Tomas Akenine-MoìˆLler

Tomas Akenine-Mo¨Ller

Tomas Akenine-Mller

Akenine-Moand X308

Tomas Mèoller


All Editions

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2nd Edition

3rd Edition

4th Edition


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2018

2008

2002

1999




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